Sony patents ‘Assist Mode’ for watched video games

While virtually every game company is eager to patent a potentially industry-defining idea well in advance, none of them have recently been as prolific as sony. The company has submitted a whole host of unique patent instances over the past two weeks and months, and while most of them are relatively uninteresting to the average gamer, others have the potential to do well. and lots of waves.

One of these potentially potential Sony patents was filed very recently, and it refers to a special feature that would allow streamers and their viewers to interact with the scope of the game they are playing and watching, respectively. The so-called “Helper Mode” would essentially allow viewers to help players in real time, according to the listing in question.


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According to the patent description, Sony’s idea for “Helper Mode” supports a number of unique implementations that apparently differ from game to game. In some cases, that might mean pulling certain metadata from the game, while in others, it might rely on bespoke tools provided by developers that correlate streamers and viewers, perhaps through the using a cloud gaming solution. This listing could even relate to Sony’s Gamer Interaction Tracking patent, which is intended to be used for real-time harassment and abuse management.

Many of Sony’s feature usage descriptions talk about using machine learning algorithms to help service interactions, in particular. Given that the company now seems entirely dedicated to expanding PlayStation PC gaming service offerings, investing in advanced streaming technology seems like an obvious step forward. Especially since Sony seems to be thinking outside the box with such broad and pervasive patent lists that would allow them to really dominate the niche if the features are executed correctly.

It’s worth emphasizing that Sony intends to push the industry forward without making it too complex for casual gamers to interact with its high-end releases. In fact, Sony recently patented a hardware feature explainer that could dramatically improve the way gamers learn about new gaming hardware. Even better, it could open up the industry to an even wider range of gamers who don’t may not have previously had the chance to learn the various game tropes that are relevant today.

Naturally, not all modern Sony patents are intended to significantly advance the industry. Sony recently issued a PS5 faceplate patent, for example, which was little more than a simple and straightforward way for the company to stop imitators in their tracks. On top of that, it remains to be seen what, if anything, will come from Sony’s recent patent listings. Even in the best-case scenario, it may take months or years before early developments are shown to a wider audience, halting any potential excitement for the time being.

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